3D Animation & Modeling

The 3D Animation program combines the traditional understanding of animation with the cutting-edge tools for creating tomorrow’s media.

3D Animation studies the techniques and tools for producing the next generation of 3D Animation & Modeling. 3D Animation builds on the foundations of high-end modeling & animation through the exploration of content creation, manipulation, and special effects.  Pixel Blue College's 3D Animation program prepares students for various opportunities in the 3D industry. Students will be able to find work in broadcast, architectural, engineering, 3D Gaming, film, scientific research and many other industries that have a 3D application. This field is continuing to expand and now includes many other industries and therefore offers great growth opportunities for graduates with 3D Modeling and Animation skills.

Pixel Blue College provides a creative environment where students are given the freedom to thrive and invent to their full potential. We bring a professional studio atmosphere into the classroom to simulate working in a real animation studio. In fact, students have 24-hour access to iMac G5 Computers and the most up-to-date animation tools. Our philosophy is innovation. Using the latest software and hardware tools is just one of the ways Pixel Blue College is changing the face of education. This program offers an unprecedented amount of available lab time enabling students to create better demo reels and perfect their 3D skills.

CURRICULUM & RESOURCES

NEXT START DATE:  April 10, 2017

STUDENT WORK

CURRICULUM

  • + 3D100 Introduction and Software fundamentals

    The basics of the Mac operating system OS and Maya’s Interface are introduced and explored. This module includes discussions on cross platform use, file management, and differences and a brief overview of computer graphics.

    3D100.01 Macintosh Operating System

    3D100.02 Autodesk Maya Interface

    3D100.03 File Formats and Management

    3D100.04 Overview of Computer Graphics

  • + 3D200 Content and Creation

    The fundamentals of creation will be learned through practical applications, each subject building upon the prior concepts and techniques of previous modules.  Students will learn to properly construct any object with polygons in Maya.  The fundamentals of form and proportion will be explored in this module as well.

    3D200.01 3D Modeling Basics

    3D200.02 Organic Modeling Development and Strategies

    3D200.03 Rigid Modeling Development and Strategies

    3D200.04 Concept Character Development and Modeling

  • + 3D300 Advanced Content Creation

    Once students have become comfortable with the creation of objects, it time to move it up to the next level. Students will learn the fundamentals of UV Mapping and adding colour to their creations with textures, using Maya and Adobe Photoshop. Basic colour theory will be introduced, as well as lighting principles along with composition. Various methods and effects will be covered to create depth and special effects in renders.

    3D300.01 Object Model Texturing and

    3D300.02 UV Mapping

    3D300.03 Lighting and Composition

    3D300.04 Rendering Techniques

    3D300.04 Introduction to ZBrush for Textures and Models

  • + 3D400 Animation

    The basic principals of squash and stretch, anticipation, easing in and out and timing will be covered in animation. Students will be completing exercises on pre-existing characters to perform a variety of different actions.

     

    3D400.01 Animation Basics

    3D400.02 Advanced Animation Practices

    3D400.03 Character Animation

    3D400.04 Inanimate Object Animation

  • + 3D500 Rigging

    After learning how an object moves in Animation, we will learn how to tell an object how to deform in rigging. This module will explore the basic relationships and hierarchies in Maya, how it interprets them, as well as how to create them.


    3D500.01 Rigging Basics

    3D500.02 Character and Rigid Rigging

    3D500.03 Facial Rigging

  • + 3D600 Dynamics

    Maya includes various tools to help facilitate physical simulations of 'real - world' forces. Introductions will be made to the Maya Nucleus system, including particles, cloth and muscle systems.

     

    3D600.01 Introduction to Dynamics and Particles

  • + 3D700 Digital Animation and Compositing

    Students will apply the fundamentals of animations and learn the basics of Adobe After Effects. Learning how to incorporate addition visual elements and effects to further refine elements created in Maya.

     

    3D700.1 Introduction to Post Production using After Effects

    3D700.2 Broadcast Animation, Compositing and Colour Correction Techniques

  • + 3D800 Demo Reel and Skills Development

    Students will explore what makes a good demo reel, and what their primary focus should be when putting one together. Various formats for delivery will be covered. Students will receive advice on job applications and career paths and the best route to take to achieve their goals and ambitions.

     

    3D800.1 Demo Reel Creation

    3D800.2 Output for Web and Broadcast

     

    The 3D Animation and Modeling Diploma Program Curriculum also includes 20hrs of Career Development, with Pixel Blue College’s Employment Specialist.

     

    * Curriculum subject to change without notice.

FINANCE

The tuition for the 3D Animation Diploma Program is $17,995 CAD. This covers the costs of 6 months in-class instruction, the use of a personal computer, all the required course materials, including textbooks and full access to our facilities 24 hours a day.

STUDENT FUNDING / AID

 

Aboriginal students may qualify for additional funding or aid. Please contact us or one of the organizations below for more information.

 

RESOURCES

  • + iMac

    Apple's primary desktop computer. The iMac is an "all-in-one" that houses the computer and drives within the flat panel monitor case. The Core i5 iMac provides the raw horsepower and sleek functionality sought by creative professionals and power users.

  • + Autodesk Maya

    Academy Award winning Maya software is the world's most powerfully integrated 3D modeling, animation, effects, and rendering solution. Maya also adds to the quality and realism of 2D graphics. That's why film and video artists, game developers, visualization professionals, Web and print designers turn to Maya to realize their creative vision.

  • + Pixolgic ZBrush

    ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology, which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.

  • + Adobe Photoshop

    Photoshop software, the professional image-editing standard and leader of the Photoshop digital imaging line, delivers more of what you crave. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.

  • + Adobe Illustrator

    Adobe® Illustrator software gives you new creative freedom that lets you realize your ideas quickly and powerfully. Instantly convert bitmaps to vector artwork and paint more intuitively. Save time with intelligent palettes and optimized workspaces. Plus, tight integration with other software allows you to produce extraordinary graphics for print, video, the web, and mobile devices.

  • + Adobe After Effects

    After Effects is used for creating motion graphics and visual effects. After Effects allows users to animate, alter, and composite media in 2D and 3D space with various built-in tools and third party plug-ins.

Ready to begin your application?